QR-Kill. First Match in History

Today we went to Corte Inglés (Barcelona Shopping Center) and we played the 1st QR-Kill match in history. Urban game based on cameraphones and the use QR-Codes.
Goals and Description
Before the match starts players are to decide a scenario, a modality and a meeting-point.
Players will stick in their back a QR-Code with his/her telephone and name embedded. They will have to kill each other capturing the code and sending an SMS.
QR-Kill Rules
A QR with your name and phone (SMS format) will be printed in a 20cm minimum width sheet of white paper. It will be reinforced by a hard cardboard and stuck to the back using american tape.
The QR must be visible at all times. It cannot be covered by any means, wall, floor, etc…
Once you receive the deathly SMS you must leave the scenario right away.
When team playing, members can only communicate by using same phone they use as a weapon.
Disguising is allowed as along as the QR is visible.
Unless playing “sniper mode” no extra devices can be used to capture the QR-Codes (E.g. zoom photo cameras, videocams, etc…)
If there is a conflict deciding who killed first, SMS time will decide (we recommend synchronizing watches before the game starts)
No one can assist you to kill the enemy with your phone. However you can hire spies, etc…
Modes
“There can be only one” (Highlander).
All player compete by themselves. Once everybody but the winner gets to the meeting point they will call the winner and communicate his/her victory.
Team
QR-codes will be printed in different colors (as many as teams) and when there only one team on the scenario they will be communicated.
Sniper mode
Whether playing individual or teams if playing “sniper mode” extra devices can be used to capture the codes.

Some scenarios
- Mall (a full-building o single store)
- Carrefour
- Park
- Airport or stations
- Museums
Elena was the winner of 1st QR-Kill game played in Barcelona, January 22nd 2008

We wait your comments, photos and videos.
8 Comments
Roger on January 23rd, 2008
flanagan, thanks for the email. Sugoi! Posted it right away:)
jtbutcher on January 27th, 2008
As I posted to: http://mobile.kaywa.com/qr-code-data-matrix/qr-code-game-1.html
It’s a bit worrying to think that this was done with peoples actual Mobile numbers. I know that in most places, people are still fairly ignorant to 2D codes, but there is always someone who will misuse something like that.
Perhaps a better option would have been to use something like Twitter:
It wouldn’t be difficult to put together a bot that people could add, that would track and relay the kill messages, with the added bonus that someone who has already been “killed” could be stopped from attempting to kill anyone else. It also restricts the game to actual players.
m1k3y on January 30th, 2008
@jtbutcher - surely the workaround then is to use pre-paid mobiles, instead of your personal one?
luke on February 16th, 2008
Do you know of this kind of stunt happening in the Uk? If so how can i get involved?
Miguel Armaza on November 16th, 2008
That is freaking awesome!!! I will try to organize the same in Houston, TX; but I’m not sure if I’ll find enough players… have you had a second round?
That was fast… | Tom's Two Cents on February 23rd, 2009
[…] shiver me timbers! It looks like the first 2D barcode game was called QR-Kill and took place about a year ago in Barcelona. (Have you ever noticed how everything cool happens in Barcelona?) Thanks to Leo Gaggl of […]
flanagan! on February 24th, 2009
Tom you are right. Everything cool now happens in Barcelona.
Even last Oscar awarded movie “Vicky Cristina Barcelona” was shooted in our city.
Peneeeeeelopeeee

QR-Kill en el Corte Inglés on January 23rd, 2008
[…] QR-Kill en el Corte Inglésqrcode.es/?p=209&language=en por jhc76 hace pocos segundos […]